Task 1
Task 2
When designing my model i had used many advanced tools such as UV Mapping, Rigging, Mirroring, and so much more. But i will only be discussing two of the tools i have used.
An advanced tool that i have used when designing my animation was rigging. Rigging is pretty much just moving the bones of my model to make it feel more life-like. But before moving any bones i would have needed to add an 'armature' into my model. To do this I have centered my cursor and model in the middle of the screen then i added the first armature onto the middle of my model, I then added an arm and leg to my model, Once my mesh and an arm and leg on one side i duplicated the arm and leg and placed the 'copy' of the arm and leg on the other side of my model. By duplicating the arm and leg i was able to have equal length arms and legs. Without doing these steps i wouldn't have been able to make a walk cycle for model.
Another advanced tool that i have used was mirror. To start using mirror i had halved my cube before doing anything then i added a mirror to that side. By adding a mirror to the cube i was able to only need to focus on one side of my model, this is because anything that i do on one side it would do on the other side just like a mirror. By using mirror i was able to save time since i didn't have to worry about measurement. Once my model was looking like how i wanted it to, all i needed to do was click apply and the mirror will apply every changes that i have made onto the other side of my model.
Task 3
By using advanced tools i was able to enhance my model. Using rigging allowed me to help my model come to life by giving it features such as bones. Without using rigging i would have never been able to do a walk cycle with my model which pretty much means my model wouldn't be life-like and it would have just been a still model that cant move. Using mirror was very helpful because if i hadn't used mirror my model wouldn't have the correct measurement, which would have made my model/animation look very silly and unskillful. Using mirror also saved me a lot of time which helped improve the overall model/animation that i have done. So without using these two tools my model would have not look not the way it does now.
Task 4
Using all of the advanced tools that i have used helped me with my animation a lot. By using UV Mapping i was able to add texture and colour to my model so that it appeals to people whereas if it was colourless it would've been plain and boring therefore it would attract no attention. By using Rigging i was able to make my animation have movements instead of standing still. Using mirror was just awesome, i didnt waste any time at all trying to have even measurements. However there were a few advanced tools that i didn't use due to the lack of knowledge of how to use them. But other than that i had used every advanced tool help me make a decent model.
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